Culture/Civil/Class/Constant War: Video Games and the Far-Right

Polycrisis

Abstract

The culture war known as “Gamergate” was a critical moment for global far-right influencers (i.e. employees of Breitbart News, including Steve Bannon) to build a playbook around the weaponization of popular media to political ends. The far-right used Gamergate as a Trojan horse to bring the formerly “apolitical” into the fold. As Steve Bannon explained, “you can activate that army. They come in through Gamergate [...] and then get turned onto politics and Trump.” This presentation will examine the intersections between recent political moments and Gamergate to confront the collapsing and overlapping nature of the culture/civil/class/constant war.

Presenter

Emma Vossen

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